They aren't as prestigious as you might think. In the primary game I really often can not locate a spot on RS gold a entire level world but hop to some random other world and the spots free, people gravitate to the higher requirement worlds and the reward will feel great to people who obtain it. Bear in mind there are slayer just caves for Shamans and the purpose is there are a huge variety of tasks. Pick which ones you want, some folks will want to receive a dragon warhammer and will be rewarded for it. Some people would rather do other things.The aim is not to complete each of the tasks but to provide an endless bucket of possible goals for people to choose from.
How many servers are you planning to dedicate to this manner? I was assuming there wouldn't be many, so"jumping to a random universe", would imply like choosing one from 5 servers available. And regarding the D-warhammer: I have nothing against certain tasks being out of my reach, like I know I will not be in a position to do CoX jobs and that's okay. But the Matter with D-warhammer is the extreme RNG. Can they? If the machine has a limited duration time plus a job in this way is significantly luck based, it really does not seem balanced, but instead unfair. It barely measures ability or devotion to RuneScape. Have you ever considered having some sort of counter for this? Something such as Vorkath, possibly, where you get the piece necessary for accumulator for sure after a set amount of kills? Cheers for the awesome mode, let's hope it does well!
I have a couple questions. Are there any possible method to acquire skillcapes, because not one of them(except construction) can be bought in Zeah? Are you going to be able to acquire other beginning Relics (e.g. I pick endurance first and then after getting some points can I buy the prayer one?) Just how much the shop stocks are going to be increased? And ultimately can you make more rewards untradeable? Playing 2 months for something you'll be able to buy out of GE feels kinda demotivating and the trophy doesnt really look quite rewarding. Making the twisted League outfit not tradeable will make sense as it would signify your dedication for sport mode and it really looks good.
I am truely impressed by this idea. If executed correctly this will secure the future of RuneScape for years to come. A league notion for this particular task and reward structure is clearly based on path of exile and Diablo 3 which both offer amazing replayability years following RuneScape was published. Will we just have 3 quests pre-done? Or the listing isn't completed yet because having some other quests done would be fine. Like for example you want Tourist Trap to OSRS Gold For Sale use darts so does that mean we won't be able to use them at all or will it be automatically finished?